i added the unwrap uvw map modifyer. most of it was fine with minimal overlapping faces only around the nose and mouth.
i added a checker pattern to see how the skin would look on the model.
i fixed the nose and mouth using the relax tool. and finished by manually moving vertexs
the checker pattern flows well over the head and sholders.
the "squares" on the nose are very streched but no matter what i did to the mesh in the UVW i couldnt change the size of the rectangle.




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